three-kit

Natures

Generic craft for each kind of thing in a real-time scene. Read the object’s section, then the style guide’s Natures section, which sharpens or overrides this one for the project. Each says what makes it read from the play view, how to build it, how it shades, what moves, and how many there are. The last sets the budget, since an instanced thing’s triangles are paid once per copy.

Machines and built things

Vehicles, buildings, bridges, gates, fences, poles, props, anything made.

Creatures

Animals, characters, anything alive.

Plants

Trees, shrubs, grass, reeds, crops, flowers, fungi.

Ground and stone

Terrain features, rocks, pebbles, banks, water.

More of model-pass