zkmake

sound-kit

Audio tools for browser games, each published on its own under @zkmake/*. No dependencies, vanilla or React, and ready for three.js. The sibling of three-kit.

sound-scape The layer beneath your sound effects: a looping bed with emitters on random timers. No repeats, tight ranges, a voice cap, ducking. Howler or Web Audio. bun add @zkmake/sound-scape Demo → sound-mixer One context, real buses with ducking and a limiter, a typed sound registry with variants and voice caps, streamed music, slow motion, and sounds placed in a three.js scene. bun add @zkmake/sound-mixer Demo → sound-desk A dev panel for the mixer, in three-meter's frame: bus meters and solo, live voices with a leak trend, a log of drops and steals, decoded memory, soundscape controls. bun add -d @zkmake/sound-desk Demo, docked on the mixer page →

Coming next